We’re Comming in Hot… Adventures in Dropzone Commander Part 5 – 1500pts UCM vs Scourge 


Thankfully with schedules permitting, I managed to get a game of Hawk Wargames, Dropzone Commander In the other night.

For my opponent, I was facing up against Lorcan…


…Our local UCM player… Or Cylon Infiltrator.

The mission for the night was ‘Survey and Control’, a new scenario from the new book, Reconquest: Phase 2.


I was playing Scourge,  (I was proxying the Eden Dinosaur as a the giant blue foam and 2 Corruptors as the smaller 2 pieces of foam, more about the Corruptors later).


Scourge Oppressors: 

Eden Dinosaur 

4 Minders with an Intruder Beta

Vanguard:

3 Hunter tanks in a marauder

3 Reaper tanks in a Marauder

Warrior Cabal:

2 groups of Aged Ones, Both in an Invader APC, sharing a Marauder 

Invasion Host:

2 Reaper Gunships

Occupation Patrol:

4 Minders in an Intruder Beta

8 Prowlers split amongst 2 Intruder Beta’s

2 Corruptors
For Lorcans UCM list, he had…

Command Group:

Kodiak (Captain)

4x Longbow with Raven A (plus Rocket pods)

Armour Group:
6x Katana

3x Fireblade

Albatross

Infantry Group
2x Legionnaires with Raven B 

2x Legionnaires with Raven B

Ferrum

Scout Group
2x Praetorians with Raven B (plus rocket pods)

2x Praetorian Snipers (plus Rocket pods)

Air Group
Seraphim

‘Survey and Control’ is a fun little mission. It was part mad dash, part denial, for most of the game. 

Unfortunately, I didn’t take many pictures during the game, due to my camera’s battery being mostly dead.

Spoiler alert… I lost the game. Part due to only having 2 infantry groups, but mostly due to me forgetting to move my infantry group onto the table till turn 3, D’oh. Even still, the game ended close with 8 Intel points to Lorcan vs my 6 Intel points, I still won on Kill Points (as far as I remember) due to the Eden Dinosaur sniping his Kodiak off the board in the last turn.

Some highlights of the game were Lorcans snipers shooting my 2 Reaver gunships out of the air, 1 of which crashed into a building. 


His Longbows sniping my poor, little prowlers of the table (thanks to his Snipers spotting for him). 

For most of the game, the drones from Lorcan’s Ferrum kept my 2nd  Minder Swarm and Corruptors boxed in, until I realised they don’t ‘reaction fire’. I then moved out my Corruptors, fired of 2 Razorworm pods at buildings to claim 2 ‘Intel’ points.


Thanks to a ‘Command Card’ I drew, 2 of my Hunter tanks were able to get into range of Lorcan’s Longbows. The Katana’s next to my Hunters, were then torn up by the Eden Dinosaur.


In the next turn, I drew a ‘Core Overload Command Card’, and tried to kamakazi an Intruder Beta into the middle of the Fireblades, but I rolled 1’s. In all honesty, no one I know can roll more 1’s than me. Lorcan, even remarked I should start playing ‘Battletech’, cause i’ld get bonuses for rolling them.

I had a blast playing the Eden Dinosaur, and I can see why ‘Famous Commanders’ aren’t allowed in tournament play. Although I didn’t get much work done with them, I love the new Scourge Corruptors. Just love them. I can see them being taken in a lot, if not all Scourge lists. They are a bit pricey, but the options they can give in CQB, grabbing Intel, and Focal Points is amazing. 

After my game with Lorcan, I only realised that during our game I could have gotten his snipers, or at the least forced him to reposition them. By shooting Razorworms into the adjacent building, I could have had them exit the building, cross the street, and feed on his Snipers.

Although a few mistakes were made, I can’t wait for my next game.

Until next time, I’ll see you at the table.
– from The Man Cave

Dropfleet Commander on Kickstarter

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Roughly a week ago Hawk Wargames launched their Kickstarter. Their aim, to fund the tooling process, so that they could release their new game (Dropfleet Commander) in plastics. Their goal amount, only £40,000. At the time of writing this article, they’re at about £310,000 in funding. Their Kickstarter was funded in under 10 minutes.

So what is Dropfleet Commander? Well, Dropfleet Commander is a tabletop spaceship combat game, designed by Andy Chambers (of Battlefleet Gothic fame) and David Lewis (the creator of Dropzone Commander), set in the universe of Dropzone Commander.

So what’s the story/ fluff to Dropfleet Commander? To answer this we have to go back to the story/ fluff of Dropzone Commander, Hawk Wargames first tabletop game.

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So basically in the future mankind has moved out into the stars and colonized many worlds. One day a mysterious alien tennis ball (seriously it’s nicknamed a tennis ball in the fluff, but its not really a tennis ball) shows up with a dire message for mankind. Basically if mankind doesnt meet at a certain place, at a certain time to leave known space, mankind will fall.

As you would expect not much credence is given to the message but as the deadline gets closer and closer, more and more people begin to believe the message.

Fast forward to the time and place of the deadline, a large group of humans want to leave and the military doesnt want this. A battle breaks out, and a good chunk manages to leave, to places unknown.

Enter stage left, the baddies of the game, the Scourge. The Scourge are a parasitic race. Their ships, vehicles and technology is organic in nature. They lay waste to mankind, Earth and the worlds closets to Earth (known as the Cradle Worlds). The Scourge either kill or abduct humans to be hosts and forces surviving humans to make a run for the furthest frontier planets they can get to.

Skip forward a couple of centuries, mankind has rebuilt its civilisation and decided its time to retake Earth and the Cradle Worlds. Hoo- Ra!!!

Dropzone Commander is the tabletop game about the ground battles to reconquer the lost worlds of humanity. Dropfleet Commander will be the tabletop game about the space battles to get the troops on the ground to retake humanities lost worlds.

About a year and a half ago i hit some financial troubles and had to sell off my army of PHR (Post Human Republic, a splinter faction of humans in the game). I spent the time magnetising the dropships…

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… and even gave my infantry little smiley faces…

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… but when needs must.

Watching the Kickstarter has made me abit wishful. So i went out and bought the rule book again. As a fluff bunny, I found the fluff of the game great and as a little side note it was all written by David Lewis.

Hawk Wargames Kickstarter has 5 pledge levels, each of which has different benefits.

Luetenant pledge level

Commander pledge level

Captain pledge level

Commodore pledge level

Admiral pledge level (I believe this was the first level to sell out)

In the 2 Player Starter box, you’ll get 14 ships, tokens, dice, a tape measure, a map to play over, basically everything you need to start playing out of the box. You should check out the contents of the 2 Player Box for Dropzone Commander, to get an idea of what they cram in the box.

The 2 armies available in the 2 Player Starter Box will be the UCM (the United Colonies of Mankind)…

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… and the Scourge…

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When the game launches, your going to have dozens of options on how to build your fleet of ships. Just for cruisers alone you can build nearly any thing you want from carriers to weapons heavy. Hawk Wargames released an example of cruisers you could build for the UCM, just by using what will be on cruiser sprue…

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… my favourite is the Moscow class for the UCM. The same goes for the Scourge…

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As they have been smashing thru their stretch goals, all 4 factions will be released in plastic. They have shown 3D renders of the Shaltari Starter Box…

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… and most recently previewed a PHR cruiser…

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I have to say, so far this game looks amazing and thats just going by the information on their Kickstater and their 3 videos on The Beasts of War website.

If you get a chance drop by and have a look at their Kickstarter here! or go on over to The Beasts of War site here!

– from The Man Cave

P.S. Just to be a bit cheeky, if anyone from Hawk Wargames likes what they read and wants to gift me with new toys… I’ld be your BF for ever and Ever