Endure the Stars on Kickstarter

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I came across ‘Endure the Stars’ on Kickstarter quite by accident, and I’m glad I did.

‘Endure the Stars’ by Grimlord Games, is a 1- 5 player Sci- fi, Co- op, survival, horror game set aboard the ruined spaceship the N.W.E. Hikari.

Players pick up the story one year into the Hikari’s planet colonisation efforts and everything has gone to hell in a hand basket. Scientists aboard the ship were attempting to genetically engineer life forms to explore the planet below, unbeknown to the ships general populace. A series of tragedies lead to the truth being discovered and the ensuing chaos resulted in the creatures escaping from containment, where they (of course) rampaged through the ship, killing anyone and everyone they came across. Now the remaining crew live in small groups, salvaging whatever they can to survive.

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As a Sci- fi, horror fan so far I’m sold on the premise and artwork.

In Endure the Stars, you take control of one or more of the survivors and attempt to complete missions by exploring the ruins of the ship. There are 5 unique character classes, each with their own special abilities and skills. First up you have the Captain…

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… Then we have the Medic…

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… We have a Psychic…
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… Then the Engineer…

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… And finally, but not least we have the Marine…

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The ‘Baddies’ of the game are escaped genetic experiments called the GEPs. The GEPs or Genetically Engineered Planetary Explorer Candidates, were originally designed to help mankind colonise new and hostile worlds. In theory GEPs could be grown and tailored to whatever conditions a planet had to offer but that was before they escaped confinement and went on a murderous rampage. In the game there is 3 types of GEPs (with a fourth as a stretch goal). First up we have the small but numerous Swarmer class…

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… Then we have the fast and mean Jaeger class…

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… And finally the big papa of the GEPs, the Titan

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So, how does the game play?

Characters have a number of action points to use during their activations. Characters can move, search, trade with one another and attack for example. Characters also have an Active, a Passive or a Crisis ability (a 1 time only ability) which are represented on their Dashboards (or character cards) which gives each character its own personality.

The GEPs, on the other hand operate differently. At the start of a game there are no GEPs models in play, rather they are represented on the game board as sensor ping tokens. These sensor pings tokens at first move randomly on the board till one of the games main mechanics comes into play.

A main mechanic in the game is ‘Noise’. Certain actions or cards in the game will generate ‘Noise’, and the GEPs are attracted to ‘Noise’. So you have to be as quiet as possible, unless you want to be eaten.

To me, this fits in perfectly with the premise of the game. After all, in real life how long would you last, if you went stomping around, making a racket on a ship full of murderous creatures?

Once within ‘Line of Sight’ of a character, ping tokens are flipped over to reveal, what horrors are hunting you. This is were the ‘Resolve’ mechanic kicks in.

As you might expect trying to survive on a ship full of murderous creatures might leave you a bit on edge. A Characters ‘Resolve’ is how far they are from losing it totally.

The setting of the game, the N.W.E. Hikari is represented in game by a series of game tiles. The game tiles have been designed in a modular style, which allows for near limitless map sizes and set-ups. Games can last anywhere between 30 minutes to 3 hours depending on the chosen scenario and difficulty. Every round an ‘Event Card’ is drawn, to simulate the ravaged condition of the Hikari. These cards can be anything from a life support failure, to lights going out, to a gravity failure, even to doors locking down (possibly locking you in a room full GEPs).

All in all, your certainly getting bang for your bucks in this box…

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Endure the Stars met its funding goal of £45, 000 and has past its first 2 stretch goals, an additional Character (the Scout)…

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and an Accomplishment deck.

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With 17 days left on their campaign there’s still plenty of time to back their Kickstarter. So why not drop by and have a look yourself at their Kickstarter page here!

– from The Man Cave

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